Remind Me is a task tracking mobile app that allows users to set reminders based on time or location. This conceptual app (at the time) uses your phones GPS to trigger reminders right when you need them.
Key Results: Found a user need based on a personal annoyance, validated the need through user research then built a prototype and quickly refined it’s usability in a matter of weeks.
Skills: Research, Rapid Prototyping, Usability Testing
Platform: iOS Prototype
Contribution: User Research, Persona Building, UX & UI Design, Prototype
Tools: Sketching, Illustrator, Sketch
Project Duration: 6 weeks - 2016
Team: Individual
Remind me was designed with one simple thought. Remind me when I get there! This is a personal problem I was trying to solve, I only later found that many of us deal with the same thing.
All too often do we begin setting up reminders only to realize that there isn't a specific time, but instead there is a place. Remind me is a location-based reminder app.
Through research and interviews I found that sometimes location was more important than time. Like telling yourself to pick up an item the next time you go to the store. It may not be urgent enough to warrant a trip, but you still need it.
When creating reminders, the process has to be fast and intuitive. The designed user flow went through multiple revisions to make it as seamless as possible
As a user, I open the app and the initial view is the Home page. On the homepage I can create a new reminder by using the FAB. Then I am prompted to enter the reminder along with some notes if necessary. I am then given the option to set the reminder by entering a location or pinning it on the map, and I am ready to go 👍
While testing, there seemed to be many users who were uncomfortable with the idea of location tracking. Rightly so, why should an app have access to my location? RemindMe’s access to location was crucial. This meant I had to give users some context as to why they should allow it.
I created a prototype to test on users. It brought out more flaws than I had previously thought and really helped me think about the scenarios users might be going through. Such as, what if I want to pick up a gift when I'm near target, but it has to be before Saturday’s party. Or what if I'm near the location but I don't have extra time and need some kind of snooze option.
After the testing, I quickly learned that this was not close to being a shippable product. Users could accomplish the primary function well, but I found some clear interactions that could be improved.